Tracks with graphic updates ===================================== - Dover - Gateway - Hickory - IRP - Michigan - Myrtle - Nashville - Night Richmond - New England - Phoenix - Rockingham - South Boston - Watkins Glen Tracks with some track adjustments ================================== - Bristol / Night Bristol - California - Charlotte / Night Charlotte - Martinsville - Milwaukee - Nazareth - Talladega - Texas Tracks with major track updates =============================== - Atlanta - Darlington - Sears Point New tracks =============================== - Evergreen - Flemington - Heartland Park - Homestead - I70 - Las Vegas - Louisville - Mesa Marin - Memphis - Pikes Peak - Portland Speedway Not included ================================ - Bull Run - North Wilkesboro - Pocono - Red Rock - Richmond
The only (minor) problem is, the track and event logo palettes are different. If you're handy with Paint Shop Pro, all you have to is this: open an ORIGINAL NR1999 track or event logo in Paint Shop Pro. Go to "Colors", then "Save palette as..." Then you'll be prompted for a name to save the palette; I chose "n99logo.pal". Then, open up the track or event logo that you want to change the colors on; go to "Colors", then, "Load palette". Then choose the NR1999 palette you just saved.
As for Pocono and North Wilkesboro, they're on the NR1999 CD. Just look in the NR1999/NROS/Tracks folder on the CD. Then copy them into the NR1999\tracks directory on your hard drive. When you copy tracks from N2 into NR1999, you may want to run the Trucks on those tracks. To do this, here's what you need to do: you need to create *.ttg (chassis setups for the Trucks) , rectrk.txt (Truck track records); and add a couple of lines to the track text. To create *.ttg files - copy your *.stg (car chassis setups for that track) to a different directory (a temp if you prefer). Rename them *.ttg and put them back into that track folder. If they don't handle like you want, obviously you can go and change them in the Garage.
For the track text, you need to add a "BLAPT" right under "BLAP", and a "RELST" line just under the "RELS" line. The BLAP means the AVERAGE best lap the AI will qualify in seconds. A BLAP number of 27990 is a lap time of 27.990 seconds, which means that half the AI will qualify better than that, and half slower. For the BLAPT line, make it about a second and a half or so slower (larger) depending on the track. In our example of 27990 for BLAP, the BLAPT would be 29490 or so (a time of 29.490 seconds). For the RELS, this is a RELATIVE AI strength. A RELS of say, 98, would make the AI run at 98 percent of their full potential. Make the RELST line a tick lower, such as maybe about 96 or 95.
For the rectrk.txt, just copy one over from a similar track from the original NR1999 track. Then, just change the names in the text. So, to run the trucks, here's what you do: create the *.ttg files; add the two lines BLAPT and RELST to the track text; and create the rectrk.txt.
Now in the case of the BB&B tracks, a patch from Michael Asher already exists to fix the screen colors and another patch exists as well to install the proper txt files, ttg and tt1 files to the tracks so you can go truck racing without a lot of screwing around.
Now just in case you can't wait for us to finish the NR1999 N@50 you can do the very same with those tracks as well.
I had been running a season with the Real Project. I then installed NR1999 and wanted to run the season with NR1999. I transfered all files relating to the Real Project from N2 to Nr1999. I did this by dragging and dropping the files in my file manager. I transfered all files, the n2real folder, all .stn files, calenders and the complete cars folder. I did not change any file or folder names. I attempted to run the Real Project out of NR1999 and my machine locked up. I then decided the .exe file would not work, so I deleted the n2real.exe file from the n2real folder. I ran the n2r_set.exe file. When it found my N2 directory, I changed it to my NR1999 directory. I let the install finish and then ran the new n2real.exe from the n2real folder in NR1999. Everything worked great!
Please NOTE, this fix appears to only work in the DOS version of NR1999.
Hmmmmmmm, maybe we won't have to program afterwards :) Thanks for the info Lee !!!