Table Of Contents

Introduction
The Header
The Body
Flavor 0 - Vertices
Flavor 1 - Plain Polygons
Flavor 2 - Textured Polygons
Flavor 3 - PMP Properties
Flavor 4 - MIP Properties
Flavor 5 - Polygon Properties (planes)
Flavor 6 - PMP Change
Flavor 7 - Polygon Properties (planes)
Flavor 8 - Polygon Properties (planes)
Flavor 9
Flavor 10
Flavor 11 - Flavor Group
Flavor 12 - Car Zone
Flavor 13
Flavor 14 - Color Redefinition

Flavor 15 - Object Placement and Orientation
Flavor 16 - 3d Objects Declaration and ROOT flavor
Flavor 17 - Track Location/ Draw in switch
Root Flavor 11 - Draw in synchronizer
Flavors 17/11 - Draw in synchronizer
Miscellaneous
Additional Credits